Is it easy to import an image into Tinkercad? Can I import a logo for a quick 3D print? Yes and yes! With this 3-step tutorial you will learn how to insert and use images for your designs.
This method works best with simple two-color images (black and white, blue and white, etc.). The less details the image contains, the more likely it is to import well into Tinkercad.
If your images are not simple, read my tutorial on converting an image to an svg file.
Let’s start with the steps:
Step 1 – Import Image Generator
Go to the image generator and click “Copy and Tinker”.
✨ Tip: You can find more templates by searching for “image generator” using the search icon on the Tinkercad website.
Step 2 – Change The Image
Select the shape, and then click “change” in the Properties palette. Locate the image and click “Open”.
If you get a warning about the image size, change the highlighted number to 1000. If the shape suddenly disappears after import, click Undo, resize the image in any editing program, and then import it again.
Step 3 – Copy to Design
Select your shape, copy it, go to the Dashboard by clicking on the Tinkercad icon in the upper left corner, and then paste it into your workspace.
(Go to the workspace of another design)
(Learn more about Tinkercad holes and rounded corners)
That was all for importing 2D images for extrusions, holes and references. Want to learn more? Read my post about getting started with Tinkercad.
Mohamed Fakhry has helped thousands of architects and designers find their next project with step-by-step guidance on his blog, mashyo.com. About Mohamed
His journey began during his university years when he recognized the need for information-rich 3D models to accelerate learning and improve production processes. Now, Mohamed shares his expertise through Revit tutorials that are accessible to all.